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Arrange in Y

Object distribution tool for creating vertical columns with automatic spacing


What is it?

Arrange in Y is a distribution tool that arranges selected objects in a vertical column along the Y axis. It automatically computes spacing using each object's bounding box dimensions and applies user-defined spacing between objects. Optional alignment features can reset X/Z coordinates for perfect alignment.


Access and Shortcuts

  • Pie Menu: Transform section → "Arrange in Y"
  • Operator: object.arrange_selected_y
  • Requirements: Object mode with multiple objects selected

Workflow

  1. Select the objects you want to arrange in Object mode
  2. Activate "Arrange in Y" from the pie menu
  3. Configure spacing and options in the operator popup
  4. Objects are distributed along Y axis with specified spacing
  5. Optionally enable X/Z reset for perfect grid alignment

Automatic Y-axis distribution with bounding box-based spacing


Parameters

Spacing Control: - Spacing Y: Additional space between consecutive bounding boxes along Y axis - Uses actual bounding box dimensions for accurate spacing

Alignment Options: - Reset X/Z: Places all objects with base at Z=0 and X-aligned to 0 - Sort by Name: Alphabetically sorts objects before arranging

Distribution Method: - Uses world-space bounding boxes for robust results - Accounts for object rotations and scales - Maintains relative object orientations


Tips

  • Works with objects of any size and rotation due to bounding box calculation
  • Perfect for creating organized layouts of mixed objects
  • Use Reset X/Z for creating perfect grid arrangements
  • Sort by Name helps maintain logical order in complex scenes
  • Great for architectural elements, product arrangements, and level design
  • Combines well with Arrange in X for grid layouts

Suggested Images

  • Pie menu with "Arrange in Y" option highlighted
  • Before/after showing distributed objects
  • Example with Reset X/Z enabled vs disabled
  • Mixed object types arranged in column

Known Limitations

  • Requires multiple objects to be meaningful
  • Spacing calculation based on bounding boxes may not account for visual spacing needs
  • Very large objects may create unexpected gaps
  • Rotation of objects affects bounding box calculation

See Also

  • Arrange in X for horizontal distribution
  • Other DAMTools Transform operators
  • Blender's native array and distribution tools