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Masonry Generator

Procedural masonry wall creation tool with customizable blocks and mortar


What is it?

Masonry Generator is a specialized tool for creating masonry walls with customizable blocks, mortar, and arrangement patterns. It's designed for architectural visualization and detailed environment creation, offering precise control over brick dimensions, staggering, and mortar thickness.


Access and Shortcuts

  • Pie Menu: Hard Surface section → "Masonry Generator"
  • Operator: mesh.masonry_wall_add
  • Requirements: Object mode
  • No modal interface - parameters adjustable via operator panel

Workflow

  1. Activate Masonry Generator from the pie menu
  2. A masonry wall is created immediately with default settings
  3. Adjust parameters in the operator panel (bottom-left corner)
  4. Modify dimensions, block size, and mortar thickness
  5. Enable/disable block staggering for different patterns
  6. Wall updates automatically as you change parameters
  7. Finalize when satisfied with the result

Instant masonry creation with real-time parameter adjustment


Parameters

Wall Dimensions: - Wall Length: Total length of the masonry wall - Wall Height: Total height of the masonry wall

Block Properties: - Block Width: Width of individual masonry blocks - Block Height: Height of individual masonry blocks
- Block Depth: Depth/thickness of individual blocks

Mortar Settings: - Mortar Thickness: Gap size between blocks - Stagger Blocks: Enable traditional brick staggering pattern

Result: - Single mesh object containing all geometry - Integrated blocks and mortar in unified mesh - Ready for materials and further detailing


Tips

  • Start with default values and adjust incrementally for best results
  • Enable staggering for traditional brick wall appearance
  • Adjust mortar thickness to match real-world proportions
  • Wall is created as single mesh - separate blocks/mortar in Edit mode if needed
  • Perfect for architectural visualization and game environments
  • Use multiple wall segments for complex shapes
  • Great base for texturing and material work

Suggested Images

  • Default masonry wall with standard brick pattern
  • Comparison of staggered vs non-staggered layouts
  • Various mortar thickness examples
  • Before/after showing parameter adjustments

Known Limitations

  • Creates rectangular walls only
  • Complex shapes require multiple wall segments
  • Wall appears immediately - no preview phase
  • All blocks are uniform size within single wall

See Also

  • Blender's native Add Mesh primitives
  • Other DAMTools generation operators
  • Architectural modeling workflows