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Quick Slice

Interactive line-based cutting tool with destructive and non-destructive modes


What is it?

Quick Slice is an interactive cutting tool that allows you to slice objects by drawing a line in the 3D viewport. The cut is made in a plane perpendicular to the view, defined by the drawn line. It offers both destructive (immediate) and non-destructive (modifier-based) cutting modes with real-time preview.


Access and Shortcuts

  • Pie Menu: Manipulation section → "Quick Slice"
  • Operator: damtools.quick_slice
  • Requirements: Object mode with mesh objects selected
  • Modal Keys:
  • LMB: Set cut line points (first click = start, second click = cut)
  • Ctrl + Mouse: 45° angular snap (after first point is set)
  • W: Invert cut side
  • Q: Toggle between destructive and non-destructive mode
  • Esc/RMB: Cancel operation

Workflow

  1. Select one or more mesh objects in Object mode
  2. Activate Quick Slice from the pie menu
  3. Click to define the first point of the cut line
  4. Move mouse to position the cutting plane (optionally hold Ctrl for 45° angular snap)
  5. Click second point to execute the cut
  6. Use W to invert which side gets cut if needed
  7. Use Q to toggle between destructive/non-destructive modes

Line-based cutting with real-time preview and flexible cut modes


Parameters

Cutting Modes: - Destructive Mode: Applies boolean modifier immediately and removes cutter - Non-Destructive Mode: Keeps boolean modifier and hidden cutter object

Controls: - Cut Line: Defined by two clicked points in viewport - Cut Direction: Perpendicular to current view - Cut Side: Toggle with W key to invert - Angular Snap: Hold Ctrl after first point to snap cutting line to 45° increments

Integration: - Non-destructive cuts can be managed with QuickSlice Manager - Hidden plane objects serve as cutters in non-destructive mode


Tips

  • Cut direction is always perpendicular to your current viewport view
  • Use W key to preview and choose which side of the cut to keep
  • Hold Ctrl after setting first point for precise 45° angular snap alignment
  • Non-destructive mode allows later modification and management of cuts
  • Destructive mode gives immediate final results
  • Perfect for quickly splitting objects along visual lines
  • Angular snap is ideal for creating precise orthogonal or diagonal cuts
  • Great for architectural modeling and rapid prototyping
  • Works well with QuickSlice Manager for complex cutting workflows

Suggested Images

  • Step-by-step cutting workflow showing line definition
  • Before/after showing cut result
  • Comparison between destructive and non-destructive modes
  • Multiple objects being cut simultaneously

Known Limitations

  • Cut plane orientation depends on current viewport view
  • Works only with mesh objects
  • Very dense meshes may have slower cutting performance
  • Non-destructive cutters are hidden but still present in scene

See Also

  • QuickSlice Manager for cut management
  • Blender's native Knife tool
  • Boolean operations and modifiers