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vShear Displace

Adjust a vertex strip via horizontal shear (camera plane) with first-contact snap.


What is it?

Shears selected vertices horizontally in the camera view plane to align them with the line defined by two guide vertices: the anchor (second-to-last selected) and the destination (last selected). It preserves each vertex's screen-space height and displaces only along screen-space X. When the first vertex reaches the guide line, it snaps (with a green square indicator). Hold Alt to ignore snap.


Access and Shortcuts

  • Pie Menu: Edit Mode → vShear Displace
  • Operator: damtools.vshear_displace
  • Modal keys:
  • Mouse X/Y → Adjust shear amount
  • Shift → Fine movement
  • Alt → Bypass snap
  • Enter/Space/Left Click → Confirm
  • ESC/Right Click → Cancel (restore original coordinates)

Workflow

  1. In Edit Mode, select 3+ vertices. The second-to-last is the Anchor; the last is the Destination.
  2. Run vShear Displace.
  3. Move the mouse to shear horizontally (camera plane). Vertices keep their screen-space Y; only X shifts.
  4. When the first vertex hits the Anchor–Destination line, it snaps. A green square marks the snapping vertex.
  5. Confirm or cancel.

Suggested GIF: selection → shear → snap with green highlight → confirm.


Parameters

  • Shear Amount (implicit): controlled by mouse movement; Shift reduces sensitivity.

Tips

  • Use Alt to temporarily pass through the snap.
  • For precise placement, zoom in and keep Shift pressed.
  • Works best when the camera is aligned with the intended working plane.

Suggested Images

  • Pie menu entry highlighted
  • Before/After: vertices aligned to the guide line
  • Snap moment with green square

Known Limitations

  • Nearly horizontal or vertical guide lines may require finer mouse control; Shift helps.
  • Shear happens in view space; extreme perspectives can alter perceived distances.

See Also

  • Vertex Rotate Pivot